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Continue browsing in r/hoi4. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. 120 votes, 44 comments. If you are playing a country with good industry (i.e. Grand Battleplan contains insane planning bonuses, giving you large amounts of free damage upon your enemy. However HoI4 is much more complex and things like supply, reinforcement rate, planning bonus, terrain, and more all come into effect heavily here. France, along with the United Kingdom, guaranteed the independence of Poland prior to its invasion by Germany. Anyone who states that a particular land doctrine is best or the worst hasn't grasped the concepts of their advantages and disadvatages. How you decide which doctrine you pick is really what country you play in this case. www.paradoxplaza.com No expert - but trench warfare seems like it's best utilized with infantry, and if you intend to use tanks, I'm spitballing but I'd say putting some into your front line divisions to make your infantry beefier. Grand Battleplan Doctrine I have been experimenting with different doctrines lately and I must say, that I am quite surprised about the negativity concerning the Grand Battleplan Doctrine. The 40 widths are on a frontline while the 20 widths are on a fall back line 1-2 tiles behind the main line. Sum of: We are playing Hearts of Iron IV (HoI4) as the German Reich on Veteran difficulty. Its defiantly not to the encirclement and micro play style. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Episode 1163 different games, but all great. Most players forget about supply, morale and organisation entirely and just click their 12 vs the enemies 3. On the defense I would reccomend having some depth to your lines that you can fall back to. I would reccomend taking the right side branch of grand battleplan for the night attack bonus. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Offensive and defensive bonuses when you make plans with your generals. A place to share content, ask questions and/or talk about the grand strategy game Hearts We are playing Hearts of Iron IV (HoI4) as the German Reich on Veteran difficulty. Anti-Air (AA) - High Air Attack, decent HA, minor PRC - Use them to shoot down enemy air units that attack in combat and get a bit of extra HA against enemy tanks, particularly LARM. Retrieved from "https://hoi4.paradoxwikis.com/index.php?title=Grand_Battleplan&oldid=11661" If the AI shuffles a division on defense it losses entrenchment. I like the grand battleplan style and find it alright. 1) GBP emphasizes making the most of battle plans, giving increased speed and an increased maximum bonus. Sign up today and unlock your new potential. Posted by 3 years ago. Close. Grand Battleplan is intereting and powerful if done right but rather rigid and if you don't use generals well you have basically little to nothing. Infiltration gives you 50% extra damage at night (8 hours every day is night) giving a 16.6% damage increase. Join me and find out!This series is best watched from its own dedicated playlist:https://www.youtube.com/playlist?list=PLM8GecbskoGBhdBIEZs386LxpEuhFlpjc If you enjoyed the video please leave a like and if you want to see more in the future please consider subscribing to my channel. Thanks for watching!Want to stay in touch? Going down this branch saves research (less doctrines to research as the last one is worthless) and makes you less dependant on planning/entrentment to do damage. Grand Duke Vladimir died while addressing a gathering of Spanish-speaking bankers and investors in Northern Trust Bank Miami in the United States on 21 April 1992. Here are the tools that the player can use to create a battle plan: Grand Battleplan vs. Superior Firepower. Mass Assault is basically designed to defend against Mobile warfare. Scovern Hot Springs (historical). I don't like this one because even if you use the generals right I'm still sure that the Superior firepower one is more useful. Oct 19 2020 Released Oct 20, 2020 Grand Strategy All 70 day focuses replaced with 49 day focuses. Like a 48 hour out of supply grace period. Will we be able to avoid the mistakes that led to the defeat of Nazi Germany? It also depends on you trusting the AI. A stats reference and army constructor for Heroscape. I like the grand battleplan style and find it alright. The left branch especially can almost double offensive strength compared to units without any planning bonus. Close. 7 7. r/hoi4. They will be shown in the bullet points below. Then, share it directly with your team. 207k members in the hoi4 community. Grand Battleplan Doctrine. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. 7 7. Depends what nation I play as the UK a lot and usually do 7/2 infantry and 20 width medium tanks (3 Medium tanks,4 motorised and 2 light SPA) garrison is just 10 width 5 infantry battalions with support artillery and engineer company. Because its not to the meta people call it shit. Grand Strategy games offers some of the most immersive and complex titles in PC gaming. Posted by 3 years ago. Which is to say - (I havent played Kaiserreich) - if you have the IC for it, heavy tanks / heavy SPART will make a heavy 40w inf battalion with artillery into a beast. Hoi4 Best Air Doctrine For Uk. Sign in to your Mythacle account to save armies. r/hoi4. May 29th, 2017. Not having dedicated tanks really limits your offensive capabilities, maybe build strong line artillery divisions with signal to have them jump into a battle you want to break through using the aforementioned planning bonus time reduction ability, Edit: Could also invest heavily into regular ol' MOT and stick with GBP, they get the same inf bonuses and GBP gives a lot of army wide bonuses so you'd probably come out ahead so long as you dont mind being more reliant on the battleplans, Taking grand battle plan isn't a bad idea on any country that relies on infantry to do the pushing or any country that cant afford to research/ produce high level infnatry equipment (hence cant take full advantage of superior firepower). The primary benefit of this focus is the percentage boost to recruitable manpower, which will make a Mass Assault. Egypt, For example if you play France Grand Battle plan is very good as if gives you very good defensive traits very early on. 215k. Grand Battle plan is if you want to place emphasis on preparation and balanced tactics. Tried the mod with the latest vesion of HOI4 Germany or Britain) use Mobile Warfare doctrine, if not use Grand Battleplan Use the battleplan system with your army groups and set Offensive Line orders ahead of time. However, the Allied armies were defeated in just six weeks during the Battle of France against Germany and Italy, in contrast to the years-long campaign expectation by both si Scovern Hot Springs (historical). A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus.Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce micromanagement and improve the flow of gameplay. Grand Battleplan is basically a jack of all trades and is designed to be used if you like the army planner. One of the advantages of grand battleplan is that it makes it a lot easier to attack/ defend a fixed position. Grand Battleplan. Personally I find assault is overall superior to inf. I would reccomend taking the right side branch of grand battleplan for the night attack bonus. Follow me on Twitter: https://twitter.com/HorathDrak DISCLAIMER: This is a press copy provided free of charge by the publisher.Hearts of Iron IV (get it here: http://store.steampowered.com/app/394360/ ) is developed by Paradox Development Studios and published by Paradox Interactive AB. One of the many benefits of PC gaming is that the genre of games we can play is greatly expanded due to both the lower barriers to entry and the added dexterity of Make sure to plan with your generals to make the most out of this doctrine. Because its not to the meta people call it shit. This mod is like a lovely look back into HOI3 before focus trees Hoi4 Design beautiful strategies Design your strategies on our map overview images right in the browser. Grand Battleplan vs. Superior Firepower. 215k. Attack vs Defence with possible Evasion+DR mechanics. There is no cavalry specific bonus. She's all good! Archived. Archived. Unique increased max entrenchment, useful when defending and have an entrenchment company in your division. Or can we do the impossible and bring London, Paris, Moscow and Washington under the iron heel of fascism? Taking grand battle plan isn't a bad idea on any country that relies on infantry to do the pushing or any country that cant afford to research/ produce high level infnatry equipment (hence cant take full advantage of superior firepower). The Grand Battleplan Doctrine Why do so many nations have this tree, for which i can see no real advantage over Blitzkreig or Superior Firepower, Britain, for instance has great industry and slightly low manpower for a major power, so it makes sense to go Superior Firepower, but they're locked into Grand Battleplan from the start, why is this? BattlePlan is free to use, share and collaborate with. I find the best part of it is breakthrough. It has some powerful bonuses in it. Feeling secured by the Maginot Line in the Eastern provinces of Alsace-Lorraine, France declared war against Germany with the United Kingdom. Grand battleplan bonus affect all unit kind equally, but most of grand battleplan are quite infantry focused. Question. Of course, your front line becomes more static, but it's much easier to break through a reinforced enemy line with the planning bonus. Armed with precious hindsight and a strong focus on panzers (tanks), blitzkrieg tactics and submarine warfare we will try to win World War II in this latest version of Paradox Interactives Grand Strategy Wargame, Hearts of Iron IV. I find the best part of it is breakthrough. If they can't D-Day, Russia eventually crumbles and the game is over. Grand Battleplan. , , Scovern Hot Springs (historical) Grand Battleplan - Assault or Infiltration? Also there's plenty of manual micro on those narrower fronts (e.g. The AI will do what the battle plan tells it to do without question, so a bad plan can have terrible consequences. Sign up for the newsletter and stay in the loop for updates around Hearts of Iron! For example if you play France Grand Battle plan is very good as if gives you very good defensive traits very early on. Understand the generations of divisions, from early to late war, in HOI4. Its defiantly not to the encirclement and micro play style. It also depends on you trusting the AI. Rocket Artillery (R-ART) - High SA, decent BRK, excellent firepower per If the AI shuffles a division on defense it losses entrenchment. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I play Kaiserreich Germany and for RP purposes I feel like German High command wouldnt be so willing to switch to mobile warfare after winning the first Weltkrieg (World War). Taking grand battle plan isn't a bad idea on any country that relies on infantry to do the pushing or any country that cant afford to research/ produce high level infnatry equipment (hence cant take full advantage of superior firepower). I rolled over the world as USSR with Motorized inf and katyusha better than mobile warfare or sup fire. How you decide which doctrine you pick is really what country you play in this case. Sims_doc Copyright 2016 Paradox Interactive AB. How a battle plan is drawn will affect how the AI will execute it. Question. A Spearhead battleplan command allowing more control over grand encirclements and punching through enemy lines. due to that extra 20% planning bonus, better tactics and slightly more leg infantry org. Don't have an account yet? Continue browsing in r/hoi4. tl;dr due to xyz, trench warfare best warfare. Create an account! His body was returned to Russia and he was buried with full pomp and splendour in the Peter and Paul Fortress in St. Petersburg , the first Romanov to be honoured in this way since before the revolution. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. How important is the 25% night attack bonus of infiltration? a guest . These will give you some depth to your line and allow your troops to fall back behind the 20 widths to regain entrenchment in a new position. New comments cannot be posted and votes cannot be cast. Discussion. It just doens't feel feasible to fill the frontline with this beefy of a battalion, but maybe a general 10w (5inf+engineers) to hold all fronts while you move around a few of these slow battlations using strategic redeploy and use the DLC staff office command power ability to quickly build those planning bonuses for strong breakthroughs in key places, regening org while you build up that speedy planning bonus? Technology sharing will allow Commonwealth nations to quickly catch up with British assistance. Encircled Units. Grand Battleplan vs. Superior Firepower. This doctrine offers a more well rounded collection of buffs and improvements. They will be three years apart from each other, so you'll be able to have enough time to upgrade and produce equipment. I would reccomend taking the right side branch of grand battleplan for the night attack bonus. Grand Battleplan vs. Superior Firepower. The extra entrenchment allows you sit on defensive positions say across the Rhine very effectively, although once your line is broken it's much harder to win a running battle. Why is Grand Battleplan rarely endorsed/utilized? HOI4 Tips. Press J to jump to the feed. Grand Battleplan (GBP henceforth) does have some problems, and they lie in the strengths of the doctrine, unfortunately. The mod is only for Turkey focus tree. The greatest advantages of Mass Assault (width reduction) come fairly late in the tree and you can fix attrition issues with proper infrastructure-as-you-go. #5. Now even if you stick with Mass Assault, its not all that helpful. In HoI4 (vanilla MP) whether D-Day is successful is often the deciding factor whether the Allies win or lose. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ----- Intro ----- Rise of Nations is a mod lovingly made by the Hoi4 Community, for the Hoi4 Community. HOI4 BEST MODS TOP 5 Hearts of Iron 4 Mods - Best Mods in HOI4 Mods (2020) In this HOI4 Mods related video I tell you my Well this was a right bitch to get working, but hey! You get some organization, some breakthrough, some soft attack, some defense. Press question mark to learn the rest of the keyboard shortcuts. Subscribe. For this purpose I would have a forward line of 13,4,2 ( 13 infantry, 4 artillery, 2 anti tank and your flavour of support companies) along with a 20 width 10 infantry template with just shoves. When defending and have an entrenchment company in your division does have problems. Gbp henceforth ) does have some problems, and they lie in the bullet points below frontline while the widths Of this doctrine offers a more well rounded collection of buffs and improvements i like the strategy! Of it is breakthrough ask questions and/or talk about the grand strategy game Hearts Iron If gives you very good as if gives you 50 % extra damage at night 8. 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