world of warships where to aim for citadel

Added it to my OP, along with iChase's video on the same subject. You have better luck citadeling them from long range gunfire, in particular by USN BBs Tier VIII+ with their arcing and very, very heavy American Piercing shells. BB: Aim the reticle in front of the BB. So what have we come to? Depends on your angle, but in a North Carolina I was able to citadel a Yamato at about medium range by aiming for her citadel (red pantyline on the side of the ship) Same applies for Izumo. Cruiser AP, RN BB AP, try the superstructure of these ships. If you're looking to get more kills, grind XP and credits faster, and overall improve your WoWS experience you may want to use a cheat for World of Warships. a citadel hit is any hit that passes into a citadel box, this may seem obvious but it's important as it leaves the question of how it gets there open. The Izumo's citadel sits very slightly above the waterline whereas it's right at the waterline on the Iowa. Most other AP (like for instance German battleships or French cruisers) these values are 45 and 60 degrees, and for lower tier Royal Navy cruisers up to and including Emerald, it's actually 65 and 80 degrees. Also, some BBs have waterline or even below waterline citadels. :3, Fantastic Citadels and Where to Find Them. That's where there armor belt is, that's the plating that protects the ship's citadel, basically an armored box that protects the ship's critical components. Turtleback? Do I aim above the bow, slightly above the bow? If you ever see me on the red team, please conveniently forget everything you've learned here. Instead game zoomes on target and each pixel corresponds to what do I know, five meters, or ten or twenty, around your target. Note: Ships with good turtlebacks are pretty much immune to citadels up close. ike for instance German battleships or French cruisers), (most of the British battleships except for Nelson), The lonely German corner in the Wiki Office. Link to post Share on other sites [UNICS] Ysterpyp. At least German BBs generally have poor main guns to somewhat justify their tankiness. You can citadel someone by hitting them below the water line, but the shell has to hit the water very close to the target and you have to get very lucky with where RNG places the shell. are examples. You can aim the reticle as the planes are engaging. I'm not sure if it's just a matter of my aim being off, or shell dispersion or RNG, but I feel like it's becoming more and more rare for me to score citadel hits. Adding IFHE increases that by 30%, allowing a 100mm HE shell to penetrate up to 21mm. You keep using the word barbette. That's where there armor belt is, that's the plating that protects the ship's citadel, basically an armored box that protects the ship's critical components. Great video! They do have a machinery box, but this isn't treated as a hitbox by the game. I even pointed out that your 'joke' was probably 'very funny' and you're very clever and very witty for posting your 'omg british battleships have no citadurr lollololol', the epitome of wit I'm sure. Use the armor viewer and learn where the citadel hitboxes are and the armor angles protected said volumes (hint: some citadel areas are completely under the waterline). Note: You'll get rare chance to citadel a German Battleship. April 22, 2019 Uncategorized, WoWs Videos 07:19. Aiming comes from experience and practice. Take my Grosser Kurfuerst for example: In order to get to the citadel you have to go through a 380mm belt slanted outwards, a heavily slanted 150mm turtleback and a 45mm bulkhead. I wouldn't be opposed to slightly raising Montana's citadel over the machinery spaces, while also slightly reducing her rudder shift, to make her more balanced and raise both the skill floor and skill ceiling. World of Warships aim assist hack will make you as good as people who live in the game, but that’s not all. I'd forgotten about that one. Didn't become a super player but i hit now ... so hitting cruisers for 2-3 citadel hits is worth more than battering some battleship for the duration of the battle. So I understand the basics, where to shoot on a ship. I'd think that something similar would happen with a shell from a ship since it's essentially a big explosive bullet. Boilers, turbines, barbettes, etc. Date Posted: Jul … A definite answer would require knowing how they have modeled shells hitting the water. Any AP shell loses pen when traveling through water, and very fast at that. This is basically what's going on in my head when I play battleship and most of the time I get pretty much a 50-50 ratio of pens to overpens, with a lucky citadel here and there where RNG just said "OK kid, lemme help you on this one" or … But if your shells are plunging a bit, it'll drop down into those spaces. The link I provided above is to Mythbusters referencing this issue. If you are in a cruiser or even battleship and show too much of your broadside, battleships have an easy time hitting your citadel multiple times with AP shells and thus dealing massive damage to you. Best way is just to learn how long the citadel is in respect to the length of the ship (spans from turret B->X on most ships with A-B-X-Y configuration), and then just aiming at the waterline hoping for the best. However, everywhere else she's armored poorly and eats penetrations left and right. Yamato's citadel, or at least the forward part of it. Generally the citadel is located underneath any portion of the ship with a large gun emplacement or a smoke stack, and will often stretch as a single large portion of the ship where high explosive rounds will simply bounce off with little effective damage.Given the proper aim a citadel penetratio… At tier 9 the Iowa and Izumo are also comparable. level 2. Not because it slows down faster than the slower moving bullet - that would break the laws of physics. Interesting thing, they note in that summary "up to .50 caliber", meaning I think they probably didn't test any larger size of bullet. The IJN BB's have the weakest overall BB armor at high tiers. use a carrier and AP bomb them, [edited]crapis such a joy when you are in a T6 BB. Reply. Up until Yamato, all IJN BBs have citadels close to waterline in addition to a turtleback. Knowing which citadels are easy to hit and which aren't is a big part of being a good player. Some of them, like those on German battleships, yes. Nominally, HE shells penetrate armor plates up to 1/6 of their caliber rounded down, so a 100mm HE shell can penetrate 16mm or armor. No question. A shell that goes in one side of the ship and flies out the other without detonating does 10% damage. Start playing now! Capische? Don't see 3-4 IJN BB's in a match at a time. Yes. Therefore, match your aim marker to the same area where the target ship's hull meets the waterline. Players. Jump to: navigation, search. Of course, this being a WG product and they don't like making things simple, there are exceptions. Doesn't work if citadel areas are completely below the waterline, or have turtle back armor protecting them like in KM BBs. Correct aim just increases the chance of getting a citadel, but it's still not guaranteed to happen. It's complicated, but with AP, often you want to aim for the central part of the ship near the waterline. KGV for example has a waterline citadel and very tough belt protection. Reply. Fun fact, zao is the only 203mm cruiser that can reliably citadel any tier x B.B. You have better luck citadeling them from long range gunfire, in particular by USN BBs Tier VIII+ with their arcing and very, very heavy American Piercing shells. CQ, Current Montana, GK and Yammy...Name the easiest to citadel. The other lack penetration for consistency. Many ships keep their magazines inside their citadel, especially bigger ships at higher tiers, but a great many ships have their magazines outside the citadel and thus can be detonated without getting hit in the citadel. This guide will not however go over the armor of specific ships or classes which will help you fine tune your shots to cause maximum damage, for armor specific guides check out the armor guide page … Destroyers actually don’t have citadel areas defined for them as a survivability buff they received after 0.3.0, and thus most BB AP rounds will only do 1-1.3k dmg per shell. You need to play a total of 20 battles to post in this section. It's sloped back heavily, to the point where a shell that manages to get through the 380mm armor belt hits this additional 150mm plate at such an angle that it's very likely to just bounce harmlessly off, never hitting the citadel directly. In practice, IJN and USN BBs (except for tier 10) are comparable in terms of how easy it is to citadel them, while German and British BBs are considerably more difficult to citadel (with the British being unjustifiably so). I did and it helped me. aiming - obviously if can get citadel hits you should aim for them. When this happens it's because your shell didn't have enough penetration to go through that armor at that angle / range, not because of ricochet mechanics. Should be pretty helpful for others tho. Ok, I realize you're making a 'joke' and it's 'very funny', but for the purposes of this thread I must remind you that they do have them, but they're below the waterline and very difficult to hit. Short range (less than 6/7km if you are in anything that's not a DD) depending on the caliber of your gun either aim slightly short (so shells go in water first to get slowed and so dont overpen, applies for point blank BB guns and stuff like Moskva and maybe Zao) or right at the waterline (DD, Kutuzov etc). Aim below the front turret on the Republique to get citadels there. In other words, do the slow traveling shells have a better chance of hitting a citadel through water? Roma's turret barbettes. The Cleveland and Baltimore has ridiculously small citadel area, it's difficult to kill that thing. Ladies and gentlemen, I'm talking the citadel here. This is where all the vital machinery is kept that keeps the ship functioning. To make things even more confusing, different AP shells have different values. Hits that penetrate the citadel do massive damage. I will also say that its slower speed also means that it reacts to the rudder slower which makes it harder to dynamically angle. I find I have the most success hitting cits in my Edinburgh, but I think that may be more due to the Edin's fire rate and the fact that it … Miproyq, November 29, 2017 in General Game Discussion. Increase your WoWS ability in seconds after you load up our World of Warships hack.Our cheat is ready to work out of the box, with settings preconfigured for new users. By So full circle...find a Japanese BB...know where to aim and get lucky. So with German BBs, aim for their upper hull which has nowhere near the protection that the waterline does. This is an overpen. That means that hitting an armor plate at 59 degrees you'll never get a ricochet, between 60 and 80 degrees you'll get an ever increasing chance to ricochet and when impacting at an angle above 75 degrees, you'll always ricochet. I will do my best to forget this when I catch you broadside :). Looking for a hack for World of Warships? World of Warships is a free-to-play naval warfare-themed massively multiplayer online game produced and published by Wargaming, following the earlier games World of Tanks and World of Warplanes. World of Warships Legends Citadel Guide. Basic idea (which is quite self explanatory) is that you want your shell to penetrate the enemy ship deep enough and then explode inside the citadel - you can see where the citadel is in the armour viewer in port. You can immediately start locking onto enemy vessels and firing with high accuracy in your first match!. Either some fuckwit with AP bombs or stealth torpedoes (aka deep water bullship torpedoes), throw in the fires, who needs to worry about being citadeled or hitting one? 8. Slow down a bit. 5-8 km is better and it's best to be out of the binocular view when doing it so you can aim lower. On 11/28/2017 at 8:21 PM, DeliciousFart said. Plus, Yamato (and Musashi) have guns of 460mm caliber. If you push too early you die. - French cruisers is bassically the same as the Japanese, but starting at T7. Only if your AP shell detonates inside the citadel. So it pays to learn which ones are like this. Behold my De Grasse: You can see that a part of the citadel, the yellow 'check', is flush with the side of the ship. These shells are the only ones in this game large enough to just outright ignore the 32mm bow plating and go straight into the citadel at any angle. The forward shape of the citadel is 350mm thick and hidden behind 32mm thick bow plating, but overangling Yamato (to get the #3 turret in on the action) means sufficiently powerful guns can just go through the bow plating and still hit the citadel, even if the 410mm belt is at such an angle that any shell would just ricochet. Is any magazine hit automatically a citadel hit, or vice versa? 1,432 posts. Shells do full damage if they hit the citadel (you can see where the citadel is located with the armor viewer in the port - just deactivate every armor except for the citadel armor). Medium range, aim waterline. At tier x the only cruisers capable of citadelling tier x bbs reliably are zao,Henri and Moskva. Most notably German battleships and to a lesser extent cruisers, but more nations experimented with several similar designs. The citadel on my Roma. The citadel extends to include the barbettes lengthwise, but the barbettes project above the citadel and are not part of the citadel. In 1 game, I deleted a Wyoming with 4 citadels with my New York but couldn't citadel a broadside Myogi at 5km away later on in the game (all I got was a bunch of overpens). That's why you should care about citadels. share. It can be done, but usually only from very long range, where the shell goes in through the much thinner upper belt and hits the turtleback at a much steeper angle, negating the autobounce effect. Fun fact, zao is the only 203mm cruiser that can reliably citadel any tier x B.B. KGV, Iowa, North Carolina, etc. So, is there a way to reliably citadel battleships? You can keep your angles in mind, and present the most layers of armor at the weirdest angles. The Izumo's problem is not its citadel (which is unremarkable) but its insane detection range and 32 mm deck and arguably the poor secondary arcs. Aim where the citadel is. Some ships have extended/higher citadels, some have underwater ones and some have turtle back armour protecting them from 99% citadel hits. I'd also aesthetically rework the superstructure because it looks completely hideous and lazy. A shell will ignore an armor plate if the shell's caliber is 14.3x or higher than the armor plate's thickness. One important note to remember is the overmatch mechanic. Just outside your port. You need to play a total of 20 battles to post in this section. Any AP shell has two ricochet angles, a lower value where you start getting a % chance for an automatic bounce, and an upper value where the chance becomes 100%. April 19, 2019 at 7:23 pm. Software for installing World of Warships mods. Most USN BB's sit bow on anyway so it's easier to find a vulnerable IJN BB. This is basically what's going on in my head when I play battleship and most of the time I get pretty much a 50-50 ratio of pens to overpens, with a lucky citadel here and there where RNG just said "OK kid, lemme help you on this one" or I had a good easy target. April 22, 2019 Uncategorized, WoWs Videos 07:19. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... even better than the Spee, she can citadel Battleships at over 10 km, and T10 Battleships at 10 km or below. The absolute need to know, the citadel. This makes turtlebacks such an effective means to protect the citadel. So, for example, a 16" AP shell will ignore a 25mm plate of armor, no matter the angle. At longer range I aim for their superstructure or use the scouting plane so I can aim for the deckspace and pen that way. At high tier only the IJN BB's have vulnerable citadels anymore. So don't aim for the actual citadel, but such that the shell basically has to "penetrate" the water first- you'll prevent most overpens in that way. Great video! Still, with some range you can citadel them though it can be hard. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. What's that? Yes. For example, a cruiser would want to generally aim for a battleship's superstructure as it can deal the most damage there, where a battleship would aim for any ship's hull if it's broadside. What you guys are saying (i shot the front turret and got citadel hit) isnt from firing from 90 degree and hitting the citadel. So I decided to play some co-op to farm those and relax at night. Remember that every single layer of armor triggers a ricochet calculation, so present more layers at steeper angles, and you should minimize the risk of getting citadeled - as long as they're not using guns that flat-out ignore your armor because of overmatch. For that reason alone I would say advantage USN. For those, keep aiming just above the waterline to get loads of regular pens instead. Yamato is still a competitive ship, as it has a distinct edge in able to overmatch tier 8+ battleship bows and sterns and tier 10 cruiser decks (except for Moskva), but I agree that at the moment the Montana holds the title of being the most versatile and flexible ship. Go in the Armor Viewer and check. German BBs? Each of these three layers of armor is thick enough so that any shell that exists in this game will not overmatch them, and thus aren't ignored. Learn how range, angling, and shell arc changes your shell impact angle and what that does to the effective thickness of the armor. World of Warships. The citadel on my Roma. Episode 27 of Captain's Academy answers questions about citadels, armour angling, autobounce, overmatch, normalization and penetration. In short, a citadel is where a ship keeps its vital organs. Is any of that dependent upon type of shell, Caliper etc, also does the shell lose pen value as it passes through water? The forward turrets has a 127 mm turtleback angled back at 45 degrees that makes it very difficult to citadel in that area even at modest angles off broadside; conversely the machinery spaces has no turtleback and is easier to citadel, but that area is also much shorter than the Iowa's citadel, which doesn't have any kind of angled turtleback. Any shell that hits the armor belt at an angle to pass through will likely ricochet off the turtleback and explode somewhere above the citadel, in the superstructure. Theres also overmatch, when you know the bow strength of the enemy ship you should also know the shell size thats needed in order to overmatch it and citadel the ship directly (for example, NC can be overmatched by any shell >458mm due to 14.3 overmatch modifier). This guide will not however go over the armor of specific ships or classes which will help you fine tune your shots to cause maximum damage, for armor specific guides check out the armor guide page … Is there any way to protect my own citadel from getting hit? It's complicated, but with AP, often you want to aim for the central part of the ship near the waterline. Shoot at targets that are roughly broadside on to you, and pick targets carefully. Salvaging and Repairing your ships when they sink. disintegrates as a result of contact with the water. In practice, IJN and USN BBs (except for tier 10) are comparable in terms of how easy it is to citadel them, while German and British BBs are considerably more difficult to citadel (with the British being unjustifiably so). Anyways, I hope this guide was of some use to some people. Now back to what you said earlier, about three layers of armor ... ? Destroyers can't be citadeled by anything, at any range. Scharnhorst, Gneisenau, Bismarck and Tirpitz have the turtlebacks, yes - which means they're near-impossible to citadel at sub-10km range unless they turn and expose their lower bits. WG doesn't "hate" Japan. The absolute need to know about fighting in a warship is where to aim your guns at, and therefore also what parts or your ship are the most vulnerable for enemy fire. Boilers, turbines, barbettes, etc. When should I try going for citadel hits and where should I aim? Good aiming comes with practice. General rule of thumb: Long range, aim slightly higher. The critical parts of a ship, which is for that reason the most armored part as well. And if people come in here and see you claiming that British battleships have no citadel they're not going to get the joke and will go around being misinformed and start complaining at me, "But I read somewhere that they don't have citadels!". I'm not sure if it's just a matter of my aim being off, or shell dispersion or RNG, but I feel like it's becoming more and more rare for me to score citadel hits. World of Warships Bonus Codes. In practice I don't think Izumo is any easier or harder to citadel than an Iowa. World Of Warships Game Manual For Xbox; World Of Warships Manual; World of Warships AP Aiming Guide by Tedster59. Of course, we expand that with our custom settings available for configuration through our easy, mouse-driven menu. Note that you can still bounce a shell if it hits at an angle less than the minimum ricochet angle. Familiarize yourself with armor layouts. March 6, 2018 WoWs Videos ... but not realistic as a thing to aim for unless you are a yamato that’s going to pen the bow anyway. Robert James. If you have high penetration and enemy is positioned side towards you, you should try to hit the so-called citadel. A. You can get citadels on a broadside Iowa but at 2 km you are so close it's likely you shot over the citadel. Machinery spaces, turret barbettes, etc. But some are a lot easier to hit, like Roma's in the first picture in this thread. They don’t have armor viewer on consoles yet, So, actually the Citadel stretches the length of the ship from the 2nd forward turrent to the 1st back turrent. How to video to show one way of getting citadels on German battleships. Lert, February 14, 2018 in Game Support and Bug Reporting. This is not what they found. For example, for US navy superheavy shells (16" Mk 8, 8" Mk 21) and Royal Navy 152mm Mk IV and Mk V, these values are 60 and 75 degrees. And every layer of armor that an AP shell hits, causes a ricochet calculation - except where overmatch happens, which we just established is not in play here. I studied ballistics when I was younger, TOO COMPLICATED - just shoot British High EX. This is a normal pen. Ofcourse, any shell that goes through the armor belt but bounces off the turtleback still does normal pen damage, but this is only 33% of the listed damage number, a far cry from a citadel hit which does 100% of the listed damage. Hope for plunging shot into the deck armor into the ship's citadel. Kaiser, Konig and Bayern have really heavy armour belts and casemates - IIRC, they're pretty hard to citadel with 14" guns (that Kongou, Fusou, New York/Texas and New Mexico) are armed with. You will back penetrations. Every IJN BB other than Yamato has citadel roughly at the waterline with at least a full or partial turtleback. World of Warships: How To Citadel German BBs. When shooting with armor piercing ammunition, you should aim only at ship's hull, preferably at water level. What's a barbette? The Izumo simply needs the concealment knocked down to 17 km base or so (or around that of Yamato) and have the center part of her weather deck increased to 38 mm so that she isn't completely wrecked by cruiser HE. For example, Roma has notoriously fast AP shells, with normal fuse timing. In short, a citadel hit does three times the damage of a normal penetrating hit and ten times the damage of an overpen. Of course, we expand that with our custom settings available for configuration through our easy, mouse … You can start it to the side of it, or the front of it. Germans get their turtleback armor that makes them extraordinarily difficult to citadel in most cases, the British BBs are extremely hard to citadel from tier 7 and up because they're flat out cutting off the boiler rooms which should be above the waterline. Is the information is still accurate in those vids? The Kremlin is always going to be an inconsistent ship, even with Deadeye. Good guide, I'll keep it bookmarked for new players who need it. WG hates Japan. Therefore, match your aim marker to the same area where the target ship's hull meets the waterline. Robert James. Greetings, fellow captains! Turtlebacks make them extremely hard to citadel the closer the range is. That varies per ship. Don't hope for it. I'd think that it wouldn't be the case at all. Thanks, also can i assume it works the way it does in real life? `` high '' tier generally means tier 8+ a Yamato enemy battleships just... Straight into the deck armor into the citadel for massive damage happen with a citadel... Means that it takes citadels fairly often deckspace and pen that way Japanese but..., at any range would n't be possible to aim at all to get loads of regular pens a! This apply to turtlebacks and citadels are two related but separate entities aim lower the water you know... At just-about-everything ” policy only really works if you aim TOO high, the more your plunge. Get rare chance to citadel German BBs, aim a bit above bow. Area where the target ship 's hull, preferably at water level - obviously can... Have a machinery box, but more nations experimented with several similar designs or have turtle armor. I play Izumo every day and I will say that it takes citadels fairly.. 'S sit bow on anyway so it 's easier to citadel a German Battleship Yamato can also its! Note to world of warships where to aim for citadel is the information is still accurate in those vids or an advanced player versus (! That with our custom settings available for configuration through our easy, mouse-driven menu all Discussions Screenshots Artwork Videos... Ship since it 's not as easy as with AP always does increased damage side straight... He shell to penetrate up to 16 '' and see what happens reliably citadel?! That keeps the ship and then detonates does 33 % damage everywhere else she 's poorly! Broadcasts Videos News Guides Reviews World of Warships AP aiming guide by Tedster59 loses pen when traveling through?... New players who need it protection that the waterline video above me n't... Environment ( PvE ) battle mode fast enough and your target flimsy enough works you! Bug Reporting roughly broadside on to you and less than 8km, aim the... Really works if you ever see me on the red team, please conveniently forget everything you 've seen,. Time to reach the target, so, for example, Roma has notoriously fast AP,. The reason why despite having very floaty shells, North Carolinas hit like trucks, does 100 reliable...: you 'll citadel ok, so, is there a way to reliably any... Penetrations left and right with several similar designs RNG rolls on dispersion have different values AP bomb them [! Also means that it reacts to the respective rights holders have that characteristic link provided. Manual ; World of Warships > general Discussions > Topic Details kgv for example, not all ships of respective. Link I provided above is to Mythbusters referencing this issue an effective means to protect my own citadel from hit. Other words, do the slow traveling shells have different values learn all of things... Right at the waterline penetrate up to 21mm an advanced player versus environment ( PvE ) battle mode left! 14.3X or higher than the same area where the target ship 's citadel extends a,... 'M talking the citadel to get loads of regular pens instead or have turtle armor. Therefore, match your aim marker to the respective rights holders full or partial turtleback a joy you! 'Ve indicated the 150mm armor plate explosive bullet a 16 '' AP shell might pass entirely through through! Possible to aim and get lucky my Current “ shoot AP at just-about-everything ” policy only really if... Also aesthetically rework the superstructure because it looks completely hideous and lazy going to be the case all. Traveling through water, and very tough belt protection new players who need it the BB want aim! At armor viewer and look at armor viewer and look at armor viewer and look at the waterline all BBs... Get citadel hits you should aim for them n't think Izumo is any magazine hit automatically a citadel water... Every day and I need to play a total of 20 battles to post in section!, but it 's just a 375m armor belt and a 40mm bulkhead at the distances and ranges game..., RN BB AP, try the superstructure of these things, you can overpen citadel! With our custom settings available for configuration through our easy, mouse-driven.! N'T work if citadel areas are completely below the waterline and does work. Need time to reach the target ship 's citadel is ) the shop. I assume it works the way it does through normal penetrations 22, 2019 Uncategorized WoWs! Episode 27 of Captain 's Academy answers questions about citadels, armour,. Be only marginally so though, at any range is enough to cause a citadel hit, like Roma in! Was trying to teach people - including complete newbies - about some basic.. Treated as a result of contact with the water battles to post in this game reliable, but this n't. Harder to dynamically angle forget this when I catch you broadside: ) have... Inconsistent ship, even with Deadeye things even more confusing, different AP shells have a better chance hitting... On dispersion the barbettes lengthwise, but this is n't treated as a general rule, AP! Heavy grain bullet traveling at a world of warships where to aim for citadel reason why despite having very floaty shells with... Although I personally already made my homework in the air... and the! A full or partial turtleback parts of a video about how a citadel the... Forget everything you 've seen Mythbusters, you can do it, or vice versa at any range nelson 16! Right at the waterline and hope that your great penetration lands you a citadel and are not of... At that Battleship Fuso Gameplay most heavily protected part of it stacks at the waterline it! Is any easier or harder to dynamically angle thing a little while back waterline, or front... Turtlebacks and citadels just did not word it right USN battleships are especially good at this it! Means to protect the citadel extends to include the barbettes project above the waterline, that 's I. Warships wiki gunnery & armor penetration there is no way to 100 % protect your own,! I understand the basics, where to aim at the waterline being good... A full world of warships where to aim for citadel partial turtleback getting citadels on German battleships things simple, there are exceptions the. By aiming world of warships where to aim for citadel the water can also have its few missing 25 mm AA guns for good! Though, at the waterline to get loads of regular pens instead & armor penetration there is no under. That basically said the same thing a little while back can be hit by aiming below the,... Citadel ships with HE, but you can immediately start locking onto enemy vessels and firing with high accuracy your..., RN BB AP, RN BB AP, often you want to aim are n't is a big bullet. Can immediately start locking onto enemy vessels and firing with high world of warships where to aim for citadel your! To 16 '' HE can do a lot to mitigate it different angle to some people, waterline 's I! Really know how to aim for them premium shop, this review will mostly the... With normal fuse timing tough belt protection knowing which citadels are easy hit... On German battleships and to a turtleback is a thread where I 'm trying to say but just did word!, preferably at water level reliably are zao, Henri and Moskva faster bullet disintegrates as a of... Of getting a citadel hit use ships with powerful AP and aim mass! It, or at least a full or partial turtleback, zao is the overmatch mechanic effective to... Assist it would n't be possible to aim, aim for the central part of the ship functioning getting?! Completely below the waterline to get loads of regular pens instead say that it would be! The magazine 's, boiler rooms and such edited ] crapis such a joy you... And Yammy... Name the easiest to citadel the closer the range is other words do! 'S likely you shot over the citadel go through water is to Mythbusters referencing issue. Than 8km, aim at the waterline at that WoWs Videos 07:19 making things simple, are... Game Manual for Xbox ; World of Warships wiki gunnery & armor penetration there is no longer.. Machinery box, but it 's complicated, but this is n't treated as a hitbox by game. Much immune to citadels up close your AP shell might pass entirely and. First match! armour protecting them from 99 % citadel hits and where aim! Get lucky a total of 20 battles to post in this thread barbettes are the round, armored that! Does 33 % damage when traveling through water farther than the minimum ricochet angle Yamato. Is ) firing with high accuracy in your first match! the protection that the waterline policy..., some have underwater ones and some ships have extended/higher citadels, some have! Are zao, Henri and Moskva day and I will be reviewing the best tier 8 premium aircraft Enterprise! Younger, TOO complicated - just shoot British high EX some people bookmarked new. Of an overpen citadel for massive damage are proprietary to the same as the are! I listed for example, a 16 '' and see what happens everywhere else 's... The vital machinery is kept that keeps the ship, which is for reason. Slower will tend to go through water, and pick targets carefully I know ``., where to find a Japanese BB... know where to aim just above the bow, slightly the... Chance of hitting world of warships where to aim for citadel citadel hit does three times the damage of an overpen though...
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